Learning Kerbal Space Program is the same way. Sure there are those short tutorials included that seem easy enough, but then when I fired up in sandbox mode, building a rocket was suddenly really confusing. Eventually, I sent my first creation to the launch pad, only to have it disintegrate moments after hitting the space bar. More building led naturally to more explosions. It felt like a success when I finally made it to tumbling out of control. If you are learning the game, you understand.
I did not give up. Once I started designing better balanced craft and started to fly with some control, I quickly learned about Delta-V or more precisely the lack thereof. Almost reaching space doesn’t quite count except as another milestone. A few additional boosters later and I reached orbit. It was nowhere near circular but it was orbit.
You get the idea. Everyday is new growth. When things go horribly wrong I use it as an opportunity to learn new skills in design and planning. My humble beginnings with this game have given me a whole new respect for the work of real space travel. It seems impossible until someone does it.
No comments:
Post a Comment